or the accounts of the days after The Great War from the terminal at the Cabot house. as well as holotapes and terminal lore such as Wayne and Bonnie Tournquist's (the people from West Everett Estates) stories reporting gunshots from the city, tons of wounded to take care of, military relief, etc. Today we are joined by the project lead Thaiauxn to talk about. After 5 years in the making, the team has announced its release date and - if all goes well - come 23rd October, we will all be able to enjoy a brand new story with 12 endings and over 16,000 lines of dialogue.
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This is supported by the relatively good condition everything is in (you know, for a nuclear apocalypse) compared to D.C. Fallout New California is a massive mod project for Fallout New Vegas. The crops (wild and cultivated) growing perfectly fine also tells you that the land isn't sterile.Īlso, Boston didn't even take a direct hit from the bombs and the massive loss of life probably didn't come until the civil unrest, radiation spread, and starvation. After 210 years though, nuclear winter is long over. Sure you could say the bombs messed up the seasons, which is totally plausible. Fallout 4 is much better in this regard than Fallout 3 looking like the bombs fell only a decade ago, but why are there no leaves on the trees in October when you leave the vault? I don't know if you've ever been to MA, but those trees should be an amazing shade of orange and red, not looking like it's a cold winter day in January. It's as if they want to replicate the desert wasteland of the original games, but those make sense because they're in a damned desert. Yeah I never really understood Bethesda's obsession with the drab desert-like lack of foliage and greens.